Just found a couple of scripts for Zbrush that I find incredibly useful.
ZsphereTweaks : Enables you to change the resolution of Zspheres after you have placed them and even when in adaptive skin preview.
and
SmoothGroupImport : Enables you to import obj files retaining their smoothing groups from 3dsmax. This is really handy for doing hard edge geometry as I've always found setting crease edges in zbrush a little time consuming to do.
20080525
20080521
Boa Vector WIP
Worked a little more on this image last night. it's taking a while to build this up in Adobe Illustrator using the gradient mesh tool primarily.
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